Factsheet

Developer:
Gaddy Games
Based in France

Release date:
10 July, 2018 (v1.0)

Platforms:
Steam (PC)

Website:
store.steampowered.com/app/315460

Regular Price:

USD$12
EUR€12

Description

Dig or Die is a sandbox action/strategy game. Explore, fight, craft, and build your defenses! You are a representative of the CRAFT & Co company. You are selling automated fabrication tools across the galaxy when your spacecraft crashes into a hostile planet. Use the tools you sell and the local resources to build the defenses you need to survive and eventually be able to escape the planet.

History

Inspiration

I loved playing Terraria, and I wished it were different on several aspects: having a real objective, building massive and useful defenses that would let the player live some desperate defense situations like in Starship Troopers or Aliens movies, spending less time digging awfully slowly, etc. Another game Starbound was offering dozen of thousands of items, decorations, random generated bizarre monsters, but was not so different in gameplay. That's why I created Dig or Die, with this major orientation on defense building, experimentation, and water physics. I also wanted to create a real "sandbox" game in which you can play with the world itself. That's why I created this physics and water simulation. When you build a sand-castle or dams at the beach... all the pleasure comes from building structures, see it destroyed by the water, and then rebuild it again stronger, trying different things. That is the feeling I wanted to add in this game.

Early development

I started the development of Dig or Die in 2013. At first it was a part time development, as I was working on contract jobs at the same time to "pay the bills". In 2014 I launched a crowdfunding campaign on Ulule without success (for various reasons), but in the same time I put the game on Steam Greenlight where it received great feedbacks, and was greenlit in less than a month. I continued the development and published the game in Steam Early Access on 5 March, 2015.

Steam Early Access

The Early Access got an incredible success, far better than I had ever anticipated. So I was able to stop my other part-time jobs and work fully on Dig or Die. In the following years I worked on several major updates (v0.1x, v0.2x and v0.3x) that added a lot of content and the multiplayer, and I was able to hire an artist contractor to redo all the arts of the game.

Release

The v1.0 was released on July 10th, 2018.

Features

  • Strategy: survive massive attacks each night by building strong walls and placing turrets wisely.
  • Physics: build wisely or your structures will collapse! And you will need them to defend your base, or build bridges and high towers to access remote locations
  • Water cycle: rain, infiltration, underground rivers and lakes... be careful during the heavy rains, or you could be surprised by a sudden water level rise!
  • Electricity: build solar panel and realistic hydroelectric dams using water pressure to power your base and teleporters.
  • Fun from the start: no awfully slow digging, so you can concentrate on the exploration, fight and strategy.
  • Plenty of minerals to dig, plants to harvest, items, weapons and turrets to craft, and monsters to fight!
  • No swords or magic here! It's a real science-fiction game, with fast and fun laser guns fights!
  • Intelligent monsters: they will find the best path to attack your defenses. And be careful: even if they can't move through walls, they can still destroy them!
  • Multiplayer: to play in co-op with your friends
  • Custom modes: player in 3 alternative worlds for new challenges
  • Creative Mode option: all items free, cheated items, tools to modify terrain, create water, lava or monsters
  • Hazardous Events option: trigger once a day random events like Rain Flood, Earthquake, Meteor Shower, etc.

Videos

v1.0 Trailer YouTube


Images

Multi - Madcrab 1.png
 Under the sea - sea 2.png
Solo - dam with electronics.png
Solo - bridge 3.png
3_ JoinUsNow.png
2_ Crystal_V43.png
Solo - crystals.png
Under the Sea - cavern 1.png
Solo - base 2.png
Solo - dam 1.png
Multi - Firefly Queen.png
Under The Sea - sea 1.png
Solo - madcrab.png
Sky World - islands.png
Art_Spidoctopus.png
capsule_main.png
Solo - lava 1.png
Hazardous Environment - meteors on dam.png
4_ Base_V17.png
Hazardous Environment - acidic waters.png

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Let's Play by Wanderbots
English, v0.99 (multiplayer) youtube.com.

Let's Play by ViteC
Russian, v0.3 (multiplayer) youtube.com.

Let's Play by Dr_Horse
French, v0.3 (multiplayer) youtube.com.

Let's Play by Yippee Ki Yay Mr Falcon
English, v0.25 youtube.com.

Let's Play by paulsoaresjr
English, v0.06 youtube.com.

Let's Play by Worth A Buy
English, v0.06 youtube.com.


About Gaddy Games

Boilerplate
Gaddy Games is an independent Video Games studio founded in 2011 by Nicolas Gadenne (Ex Eugen Systems, Vivendi games, MKO Games, Punchers Impact). It has published various small web and mobile games, then Dig or Die, a unique action/strategy sandbox game for PC/Steam, and is now working on Plan B: Terraform.

More information
More information on Gaddy Games, our logo & relevant media are available here.


Dig or Die Credits

Nicolas "Gaddy" Gadenne
Design, Programming, Arts direction, etc.

Say Hang
Arts


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks